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Improved AI, updated locations and fit graphics – what awaits us in the release version of Black Mesa

Black Mesa You can already go to the end, but the game is still in the "early access" Steam. According to developers from Crowbar Collective, A full release is no longer around the corner, but first version 1.0 should go on public beta testing.

The authors do not call the launch date of the Beta, however, they say that it will happen very soon.

The largest novelty of the preliminary version will be the improved AI soldiers Hecu. They will learn to fire to suppress, bypass you from the flank, use the under -barrel grenade launcher mp5 and more efficiently throw grenades, and also begin to talk more with each other.

Among other innovations, a processed design of a number of locations is expected, where battles unfold – this is necessary to use the enemy AI to the maximum and not slow down the gameplay pace. In addition, developers will pull the graphics on several cards in the EarthBound section.

After the release, the studio is not going to throw an action movie and is already sharing the first plans for his shot future. So, update 1.5 The creators are jokingly calling Black Mesa: Definitive Edition. It will come out a few months after update 1.0 and even more polishing the game.

Finally, Crowbar Collective wants to start work on new projects, the details of which are not yet.

Recall that Black Mesa Now you can pick up in the store Valve at a discount of 20 % – for 335 rubles. Hurry up – the proposal is valid as part of a sale on the occasion of the Lunar New Year, which will end tomorrow, January 27, at 21:00 in Moscow.

January 26, 2020, the adaptation of Uncharted https://noverificationcasinos.co.uk/review/1red/ was postponed for three months-until March 5, 2021

January 26, 2020, the Chinese league on League of Legends postponed matches-most likely because of coronavirus

Black Mesa

The best comments

Sir, yes you twice … mistaken. There were updates, the same zen in 3 stages were imported. And in the news, it is as if it is written that the project after the release will not abandon. Let’s even read the title further.

They would have been taken under the wing for a long time. Would act as a publisher of their games. If a bunch of fans without a budget were able to give a remake almost aaa-Ural, then what can they do if they also fit the budget and give people to help give them? In the current state, the next studio will do the next 15 years to do.

Well, they have already given them the right to make a remake of the first half, a good start as for me. If they take them in the main stack, then after the release. So to speak, they will evaluate the result.

I really liked the game. Most liked the levels on Ksen.
Those who scolded these levels in the original will be very pleased with the atmosphere. New music, new enemies and processed levels, especially the level with nihilant. I advise everyone. 10 mounts of 10

Now Valve seems to be waking up after many years of hibernation and is trying again to the games, maybe these guys will find a place in the future plans of Gaben. It would be nice

So I wanted to write about it. Special forces are in heaps, with the support of tanks, which will get you anywhere on the map with an explosive wave from the shell-it is impossible to play, the Quiksive buttons-“Quikload” are hot to red, like my ass) The balance must be edited unequivocally.

Uraaa, a reason to re -trial again! I really look forward to the Blue Shift and Opposing Force ramics, I hope that this will not take another 10 years. = (

The only thing that I did not like in the game is a high -difficult balance. Spitnase is blocked and begins to shoot at you literally in a millisecond with amazing accuracy, ninji is inflicting uber-fatigas and you’ll get a horseradish on them, the groats almost never miss (it’s not a strong problem because you almost always have time to calm down before they cause damage).

And it was so since the release of the fashion in 2012. Therefore, when I hear about the improvement of AI of special forces, I begin fierce flashbacks. I hope in a plus to the improved AI they will be given a human reaction and the same scatter as the player. After the Forget ABOUT FREEMAN, playing highly unpleasant.

The guys do not cease to please, what a great occasion will be a great occasion again in the future

Well xs, I went through 2 days ago, stuck at the level of the Xen world. It was necessary to destroy the generators as the platform has risen to go further. So there was such a jackal fps that after 3 attempts I stupidly dropped the game until the best days. I can get used to a lot, but not to 6 frames. And most importantly, it could easily do without such a number of details, I directly see how the generator fragments are loading the system and dropping my Fepes. I don’t know whether the outfits did not squeeze optimization, or these are the restrictions on the engine, but for now the game will have to be postponed ..

How do you not call the ship, it will not fly anyway.
Okay, not the game but the Black Mesa project, which in 2015 became a game. But all the same, work on it has been lasting already a decade and a half.

For the developer, not even the budget is important, but time. All cool projects are losing cool features and details as if due to a lack of time dictated by the publisher. Black-Mesa, therefore, came out with such a masterpiece-14 years of work on the project. And large publishers now and because of 2 years of re-discharge are ready to close studios and projects.

On everything regarding the weapon, the authors of the Blue Shift and Oppossing Force remakes are certainly really confused, it looks straight to Krutetski. But the development is already not much less time than Black Mesa, but judging by the few information in the form of a handful of screenshots, as well as these rollers with weapons, projects are still at the intake stage. It’s sad

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